The Hotel is in ruins. We must be restored and after can be upgraded. It’s the third Building to upgrade. Upgradeds’ loop : Hotel > Ship > Workshop > Restaurant > Hotel > Ship ... The Tourists When we restored the hotel, tourists appear. The tourists have requests (pottery, crockery, fruit plate, breakfast,… Continue reading The Hotel & Tourists
Tag: Green Paint
The Workshop
The Workshop is in ruins. We must be restored and after can be upgraded. It's the first Building to upgrade. Upgradeds' loop : Workshop > Restaurant > Hotel > Ship > Workshop > Restaurant... At the same time and as the Workshop evolves, the time and cost of materials are decreasing, see the page dedicated.… Continue reading The Workshop
Windmill
No timers! You have 13 days to complete all the tasks. Reward: Windmill (1700 coins, 3 energy every 18 hours) Windmill I - Collect 45 Backpacks (Summer House) - Collect 30 Pairs of shoes (Shoe Shop) - Collect 34 Straw hats (Family House) Windmill II - Hand out 16 Avocados (Greengrocer's Shop) - Collect 36… Continue reading Windmill
Superdrift Stadium
No timers! You have 8 days to complete all the tasks. Reward: Superdrift Stadium (800 coins, 7 energy every 5 hours) Superdrift Stadium I - Collect 6 Bricks (Cargo Port) - Collect 23 Cabins (Subway Station) - Collect 45 Stepladders (Convenience Store) Superdrift Stadium II - Train 5 Mechanics (College) - Collect 23 Screw wrenches… Continue reading Superdrift Stadium
Palace
No timers! You have 15 days to complete all the tasks. Reward: Palace (950 coins, 6 energy every 5 hours) Palace I - Collect 37 Green paints (Flower Kiosk) - Produce 19 lots of Roofings (Construction Factory) - Collect 16 Watering cans (Ranch) Palace II - Collect 23 Leaflets (Textile Factory – Denim) - Collect… Continue reading Palace