The Workshop is in ruins. We must be restored and after can be upgraded. It's the first Building to upgrade. Upgradeds' loop : Workshop > Restaurant > Hotel > Ship > Workshop > Restaurant... At the same time and as the Workshop evolves, the time and cost of materials are decreasing, see the page dedicated.… Continue reading The Workshop
Tag: Clamp
Wooden Pier
The Wooden pier is the way to go in The Bay from the City Center. Winds of Change I - Hand out 35 Brochures (German House, Family House, Colonial House, Upgraded Colonial House, Upgraded German House) - Collect 25 Newspapers (Subway Station, Upgraded Subway Station) - Collect 12 Microphones (Pub , Upgraded Pub) Winds of… Continue reading Wooden Pier
Windmill
No timers! You have 13 days to complete all the tasks. Reward: Windmill (1700 coins, 3 energy every 18 hours) Windmill I - Collect 45 Backpacks (Summer House) - Collect 30 Pairs of shoes (Shoe Shop) - Collect 34 Straw hats (Family House) Windmill II - Hand out 16 Avocados (Greengrocer's Shop) - Collect 36… Continue reading Windmill
Scout gifts
No timers! You have 9 days to complete all the tasks. Reward: Scout treehouse, Campfire picnic, Climbing wall, Tire swing. Scout gifts I - Collect 40 Bandages (German House) - Collect 12 Oils (Construction Factory – Bathtub) - Collect 7 Wooden beams (Cargo Port) Scout gifts II - Collect 12 Winterberries (Drugstore) - Collect 57… Continue reading Scout gifts
Airship
The Airship is accessible from level 1, however, it will be necessary to wait for level 11 with the availability of the College. This is the means of transportation available at the City Center to take you to "Enchanted Valley" Airship I - 6 lots of Silk (made at the Textile Factory). - 12 Planks (made… Continue reading Airship