Bay, Cant-speed, Unique Building

The Workshop

The Workshop is in ruins. We must be restored and after can be upgraded. It's the first Building to upgrade. Upgradeds' loop : Workshop > Restaurant > Hotel > Ship > Workshop > Restaurant... At the same time and as the Workshop evolves, the time and cost of materials are decreasing, see the page dedicated.… Continue reading The Workshop

Bay, Unique Building

Wooden Pier

The Wooden pier is the way to go in The Bay from the City Center. Winds of Change I - Hand out 35 Brochures (German House, Family House, Colonial House, Upgraded Colonial House, Upgraded German House) - Collect 25 Newspapers (Subway Station, Upgraded Subway Station) - Collect 12 Microphones (Pub , Upgraded Pub) Winds of… Continue reading Wooden Pier

City Center, Coins 1501-2000, Enchanted Valley, Energy-02-03, Highland, Hours-17h00-20h00, Snow Plateau, Super Stories

Windmill

No timers! You have 13 days to complete all the tasks. Reward: Windmill (1700 coins, 3 energy every 18 hours) Windmill I - Collect 45 Backpacks (Summer House) - Collect 30 Pairs of shoes (Shoe Shop) - Collect 34 Straw hats (Family House) Windmill II - Hand out 16 Avocados (Greengrocer's Shop) - Collect 36… Continue reading Windmill

Super Stories

Scout gifts

No timers! You have 9 days to complete all the tasks. Reward: Scout treehouse, Campfire picnic, Climbing wall, Tire swing. Scout gifts I - Collect 40 Bandages (German House) - Collect 12 Oils (Construction Factory – Bathtub) - Collect 7 Wooden beams (Cargo Port) Scout gifts II - Collect 12 Winterberries (Drugstore) - Collect 57… Continue reading Scout gifts

City Center, Unique Building

Airship

The Airship is accessible from level 1, however, it will be necessary to wait for level 11 with the availability of the College. This is the means of transportation available at the City Center to take you to "Enchanted Valley" Airship I - 6 lots of Silk (made at the Textile Factory). - 12 Planks (made… Continue reading Airship